Call of Duty: World at War is a first-person shooter video game developed by Treyarch and published by Activision for Microsoft Windows, PlayStation 3, Wii, Xbox 360, Nintendo DS, and PlayStation 2.[1] It is the fifth installment in the main Call of Duty series.[2] The game is set in the Pacific theater and Eastern front of World War II.[2][3] The game shipped in North America on November 11, 2008,[4] in Australia on November 12, 2008,[6] and in Europe on November 14, 2008.[5]The story focuses on the final battles of World War II in the Pacific and Eastern Europe involving the United States, the Empire of Japan, the Soviet Union, and Nazi Germany.[2] It is told from the perspectives of a Marine Raider and a Red Army soldier, and is based on several historical battles, including the Makin Island raid, the Battle of Peleliu, and the Battle of Berlin.[1][10]
 
Gameplay-World at War features a more mature theme than previous installments in the series. Swimming is introduced to the series. While in water, the player cannot sprint and can only move at half speed.[11] Flamethrowers, introduced in Call of Duty: United Offensive, appear alongside flammable environments. Tanks are also reintroduced in this edition of Call of Duty. The game is more open-ended than previous games in the series, as there are multiple ways to complete objectives.[12]A special mode called "Nacht Der Untoten (Night of the Undead)" is unlocked once the player completes the single player campaign. In it, up to four players must attempt to defend themselves from limitless waves of undead Nazi soldiers. With each kill and successful hit, players earn points that can be used to purchase new weapons and fortifications to further defend themselves. The mode can be played in single-player, splitscreen co-op, or online co-op.[13]
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